Wednesday, December 18, 2013

Loot - DayZ Wiki



This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot


Loot refers to items that can be found at loot spawn positions in most enterable buildings in DayZ, such as houses, hospitals, army barracks, and barns. Players can store loot in their inventory, backpacks, tents, and vehicles. Death results in a player's body being lootable, while their backpack remains usable. A player will not keep their items after death, a form of permanent death. Loot is accessed using the gear menu (default G) while under certain conditions, such as when a player faces a loot pile or when a player is positioned in the correct location around a vehicle. Tents are also accessed using the gear menu.







Contents




[edit] Loot Spawn Categories


Loot is broken up into 7 main categories in DayZ. in order of rarity these are:


[edit] Residential/Civilian


Civilian loot has a bit of everything. Often it has a good chance to spawn Food and small chance to spawn low tier Weapons. A lot of basic Equipment can be found here including the Map and Compass.


Enterable civilian buildings are the most common type of building in DayZ. These include:



  • Churches

  • Office buildings

  • Supermarkets

  • Houses

  • Apartment buildings


[edit] Industrial


Industrial areas are fairly common and they are the main place to look for vehicle components, Wire Fencing Kits and Toolboxes:



[edit] Farms


Farm areas can spawn food, drink, and wood, but also have a higher than normal chance to spawn basic weapons and ammunition. These include:


[edit] General Military


There are a few military loot areas on the map, and all of them are frequented by both Bandits and Survivors. Military areas spawn the best items currently in DayZ, often high end Equipment. They include:



[edit] Barracks


See: Barracks Barracks are special military areas which may spawn better Weapons and Equipment than the general military areas. Barracks are only found at the International Airfield and are the only place that spawn Satchel Charges.


[edit] Helicopter Crash Sites



This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot





A Survivor poses next to a Helicopter Crash Site


Helicopter Crash Sites can be found in various locations throughout Chernarus and are most commonly found on open fields or on hillsides. The locations of the crash sites vary for each server. These sites are excellent for looting as they contain some of the best weapons that you may find in the DayZ world.


Crash Sites can spawn extremely rare weapons that cannot be found anywhere else such as the AS50 and FN FAL ANPV S4.


The weapons that spawn here are often British and of high quality and the zombies that wander around it also usually carry around some minor military type items. The zombies also spawn very fast, so if you are planing on looking around be ready for zombies to keep spawning.


Each crash site seems to have 6 loot spots. Swaying your crosshair around the ground is recommended, as tall grass or a slight slope may cause weapons to be hidden underground, but still lootable.


The following items are a complete list of all lootable items on the crash site, all information taken from the DayZ loot tables.



[edit] Aerial Shot


Aerial shot of crashed heli site


[edit] Medical


Medical areas have a large amount of medical supplies. These are the only places where Blood Bags may be found. These include:



  • Hospitals

  • Medical tents

  • Medical boxes at Helicopter crash sites and hospitals


[edit] Weapons



This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot




Weapons are used by the Survivors in DayZ Standalone to fend off Bandits and Zombies.


There are several types of weapons in DayZ Standalone.


All weapons are modeled after their real world counter parts and they behave as such.


Rifles, Submachine guns, Shotguns and most Sniper Rifles will fill the Main weapon slot. These will take 10 slots in the Backpack





















Color Legend
Low Damage
Medium Low Damage
Mixed Damage
Medium High Damage
High Damage

The bloodcount of max health survivors is 12,000, while the bloodcount of zombies is ~4,500.



[edit] Sidearms


[edit] Crossbows


Compound Crossbow


[edit] Shotguns



[edit] Sub Machine Guns


[edit] Assault Rifles


[edit] Light Machine Guns


[edit] Sniper Rifles


[edit] Ammunition



This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot


Ammunition in DayZ Standalone refers to the magazines, clips, rounds, cartridges, shells, and bolts that the weapons use.



  • .45ACP Rounds: A pistol cartridge designed by John Browning in 1904 for use in his prototype Colt semi-automatic .45 pistol and eventually the M1911 pistol adopted by the United States Army.

  • 5.56mm Round: A single 5.56mm round.

  • 7.62mm Round: A single 7.62mm round.

  • 12 Gauge Buckshot: A single 12 Gauge Buckshot.

  • 12 Gauge Slug: A single 12 Gauge Slug.

  • 15Rnd FNX45 Magazine: A magazine of 15 45ACP rounds

  • 5 Round Clip: A clip of five rounds of 7.62x54r

  • 30Rnd STANAG: A detachable firearm magazine produced to NATO standards. Holds a maximum of 30 rifle cartridges of the 5.56x45mm NATO variant.

  • 10Rnd 5.56mm CMAG: An aftermarket firearm magazine produced to NATO standards. Holds a maximum of 10 rifle cartridges of the 5.56x45mm NATO variant.

  • 20Rnd 5.56mm CMAG: An aftermarket firearm magazine produced to NATO standards. Holds a maximum of 20 rifle cartridges of the 5.56x45mm NATO variant.

  • 30Rnd 5.56mm CMAG: An aftermarket firearm magazine produced to NATO standards. Holds a maximum of 30 rifle cartridges of the 5.56x45mm NATO variant.

  • 40Rnd 5.56mm CMAG: An aftermarket firearm magazine produced to NATO standards. Holds a maximum of 40 rifle cartridges of the 5.56x45mm NATO variant.

  • 30Rnd STANAG (coupled): 2 x 30Rnd STANAG magazine coupled.


[edit] Equipment



This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot


Equipment are items in DayZ Standalone that can be worn or used. They generally enhance the character. These include Clothing, Tools, Vision enhancements.


[edit] Clothing



[edit] Vision



[edit] Consumables


Consumables are items in DayZ Standalone which disappear after use. These include food, water, medical supplies and tactical consumables. Many are used simply by entering the gear menu, right-clicking on the desired item, and selecting the 'use' option.


There are various food types available in DayZ. These replenish the hunger meter and increase the players blood volume by a varying amounts. All food types now have a diminishing effect so the more you try and eat at once, the less blood you will get in return.


[edit] Canned Goods



[edit] Meat-based



[edit] Dried or Preserved



[edit] Confectionery



[edit] Fruit



Drinks quench the thirst of a player.



Water has a risk of carrying disease, and should be boiled before consuming. Purification tablets is also a good choice to clean water from disease.


[edit] Medical Supplies


Provides a cure to whatever Status Effect the player is suffering from.



[edit] Tactical Consumables




This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot




Source:


http://dayz.gamepedia.com/Loot






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