- This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot
Loot refers to items that can be found at loot spawn positions in most enterable buildings in DayZ, such as houses, hospitals, army barracks, and barns. Players can store loot in their inventory, backpacks, tents, and vehicles. Death results in a player's body being lootable, while their backpack remains usable. A player will not keep their items after death, a form of permanent death. Loot is accessed using the gear menu (default G) while under certain conditions, such as when a player faces a loot pile or when a player is positioned in the correct location around a vehicle. Tents are also accessed using the gear menu.
[edit] Loot Spawn Categories
Loot is broken up into 7 main categories in DayZ. in order of rarity these are:
[edit] Residential/Civilian
Civilian loot has a bit of everything. Often it has a good chance to spawn Food and small chance to spawn low tier Weapons. A lot of basic Equipment can be found here including the Map and Compass.
Enterable civilian buildings are the most common type of building in DayZ. These include:
- Churches
- Office buildings
- Supermarkets
- Houses
- Apartment buildings
[edit] Industrial
Industrial areas are fairly common and they are the main place to look for vehicle components, Wire Fencing Kits and Toolboxes:
- Warehouses
- Gas Stations
- Workshops
[edit] Farms
Farm areas can spawn food, drink, and wood, but also have a higher than normal chance to spawn basic weapons and ammunition. These include:
[edit] General Military
There are a few military loot areas on the map, and all of them are frequented by both Bandits and Survivors. Military areas spawn the best items currently in DayZ, often high end Equipment. They include:
[edit] Barracks
See: Barracks Barracks are special military areas which may spawn better Weapons and Equipment than the general military areas. Barracks are only found at the International Airfield and are the only place that spawn Satchel Charges.
[edit] Helicopter Crash Sites
- This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot
Helicopter Crash Sites can be found in various locations throughout Chernarus and are most commonly found on open fields or on hillsides. The locations of the crash sites vary for each server. These sites are excellent for looting as they contain some of the best weapons that you may find in the DayZ world.
Crash Sites can spawn extremely rare weapons that cannot be found anywhere else such as the AS50 and FN FAL ANPV S4.
The weapons that spawn here are often British and of high quality and the zombies that wander around it also usually carry around some minor military type items. The zombies also spawn very fast, so if you are planing on looking around be ready for zombies to keep spawning.
Each crash site seems to have 6 loot spots. Swaying your crosshair around the ground is recommended, as tall grass or a slight slope may cause weapons to be hidden underground, but still lootable.
The following items are a complete list of all lootable items on the crash site, all information taken from the DayZ loot tables.
- FN FAL (Standard)
- FN FAL AN/PVS-4 (Night Vision Optics)
- Bizon PP-19 SD
- M14 AIM
- DMR
- Mk 48 Mod 0 Medium Machine Gun
- M249 SAW Light Machine Gun
- G36A CAMO
- G36C
- G36C CAMO
- G36K CAMO
- L85A2 RIS Holo
- Medical Box
- M249 Belt
- M240 Belt
- Night Vision Goggles
- Ghillie Suit
- Camouflage Clothing
- Ammo Box
- Antibiotics
- Soldier Clothing
- SVD CAMO
- M24
[edit] Aerial Shot
[edit] Medical
Medical areas have a large amount of medical supplies. These are the only places where Blood Bags may be found. These include:
- Hospitals
- Medical tents
- Medical boxes at Helicopter crash sites and hospitals
[edit] Weapons
- This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot
Weapons are used by the Survivors in DayZ Standalone to fend off Bandits and Zombies.
There are several types of weapons in DayZ Standalone.
All weapons are modeled after their real world counter parts and they behave as such.
Rifles, Submachine guns, Shotguns and most Sniper Rifles will fill the Main weapon slot. These will take 10 slots in the Backpack
| Color Legend |
|---|
| Low Damage |
| Medium Low Damage |
| Mixed Damage |
| Medium High Damage |
| High Damage |
The bloodcount of max health survivors is 12,000, while the bloodcount of zombies is ~4,500.
- Baseball bat
- Chainsaw
- Combat Knife
- Firefighter Axe
- Pipe Wrench
- Splitting Axe
- Shovel
- Firefighter Axe
- Screwdriver
[edit] Sidearms
[edit] Crossbows
[edit] Shotguns
[edit] Sub Machine Guns
[edit] Assault Rifles
[edit] Light Machine Guns
[edit] Sniper Rifles
[edit] Ammunition
- This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot
Ammunition in DayZ Standalone refers to the magazines, clips, rounds, cartridges, shells, and bolts that the weapons use.
- .45ACP Rounds: A pistol cartridge designed by John Browning in 1904 for use in his prototype Colt semi-automatic .45 pistol and eventually the M1911 pistol adopted by the United States Army.
- 5.56mm Round: A single 5.56mm round.
- 7.62mm Round: A single 7.62mm round.
- 12 Gauge Buckshot: A single 12 Gauge Buckshot.
- 12 Gauge Slug: A single 12 Gauge Slug.
- 15Rnd FNX45 Magazine: A magazine of 15 45ACP rounds
- 5 Round Clip: A clip of five rounds of 7.62x54r
- 30Rnd STANAG: A detachable firearm magazine produced to NATO standards. Holds a maximum of 30 rifle cartridges of the 5.56x45mm NATO variant.
- 10Rnd 5.56mm CMAG: An aftermarket firearm magazine produced to NATO standards. Holds a maximum of 10 rifle cartridges of the 5.56x45mm NATO variant.
- 20Rnd 5.56mm CMAG: An aftermarket firearm magazine produced to NATO standards. Holds a maximum of 20 rifle cartridges of the 5.56x45mm NATO variant.
- 30Rnd 5.56mm CMAG: An aftermarket firearm magazine produced to NATO standards. Holds a maximum of 30 rifle cartridges of the 5.56x45mm NATO variant.
- 40Rnd 5.56mm CMAG: An aftermarket firearm magazine produced to NATO standards. Holds a maximum of 40 rifle cartridges of the 5.56x45mm NATO variant.
- 30Rnd STANAG (coupled): 2 x 30Rnd STANAG magazine coupled.
[edit] Equipment
- This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot
Equipment are items in DayZ Standalone that can be worn or used. They generally enhance the character. These include Clothing, Tools, Vision enhancements.
[edit] Clothing
- Backpack
- Compass
- Shovel
- Flashlight
- Headtorch
- Handcuffs
- Splitting Axe
- Kitchen Knife
- Fireman's Axe
- Box of Matches
- Screwdriver
- Pipe Wrench
- Watch
- Radio
- Can Opener
[edit] Vision
[edit] Consumables
Consumables are items in DayZ Standalone which disappear after use. These include food, water, medical supplies and tactical consumables. Many are used simply by entering the gear menu, right-clicking on the desired item, and selecting the 'use' option.
There are various food types available in DayZ. These replenish the hunger meter and increase the players blood volume by a varying amounts. All food types now have a diminishing effect so the more you try and eat at once, the less blood you will get in return.
[edit] Canned Goods
- Canned Goods increases energy by 200
- Canned Sardines increases energy by 333
- Canned Tuna increases energy by 475
- Canned Spaghetti increases energy by 300
[edit] Meat-based
- Cooked Meat increases energy by various amounts
- Trout increases energy by 1000
- Tuna increases energy by 2000
- Seabass increases energy by 1400
- Chicken Breast increases energy by
- Pork Steak increases energy by
- Rabbit Leg increases energy by
[edit] Dried or Preserved
- Crunchin Crisps Cereal increases energy by 930
- Trail Mix increases energy by 100
- Pistachios increases energy by 100
- MRE increases energy by 1000
- Powdered Milk increases energy by 992
- Rice increases energy by unknown amount
- Cereal increases energy by unknown amount
[edit] Confectionery
- Creme Cake increases energy by unknown amount
[edit] Fruit
- Apple increases energy by
- Banana increases energy by
- Orange increases energy by
- Kiwi increases energy by
- Rotten Orange increases energy by unknown amount
- Rotten Apple increases energy by unknown amount
- Rotten Banana increases energy by unknown amount
- Rotten Kiwi increases energy by unknown amount
Drinks quench the thirst of a player.
- Water (Consumable)
- Canteen (20% used per sip of water & can be filled again if empty)
- Soda Can
- Zluta Klasik Soda
- Zluta Kolaloka Soda
- Waterbottle (33% used per sip of water & can be refilled)
Water has a risk of carrying disease, and should be boiled before consuming. Purification tablets is also a good choice to clean water from disease.
[edit] Medical Supplies
Provides a cure to whatever Status Effect the player is suffering from.
- Antibiotics
- Bandage
- Blood Bags
- Epi-Pen
- Heat Pack
- Morphine Auto Injector
- Painkillers
- Injection Vial
- Defibrillator
[edit] Tactical Consumables
- This page covers the Standalone version of DayZ. For information on the Mod see Mod:Loot
Source:
http://dayz.gamepedia.com/Loot